Wednesday, June 27, 2007

Finales

Once again, it's with a tinge of sadness that we bring out the cardboard box, fill it with soft straw, and lay down our favourite TV shows to hibernate through the cold months — Desperate Housewives, 24, Lost and Heroes, all snuggled together for a well deserved rest. Some, though, deserve it more than others.

Desperate Housewives was relentlessly sarcastic, original and funny, with a brilliantly shocking season finale. 24 was, well, a bit average this year. After six seasons it seems to be struggling to meet its own very high standards, but is still enjoyable. Next season, please: no more kidnapping.

It's Lost and Heroes, however, that I'd like look at in a bit more depth. The contrast between them was striking, especially in the final few episodes. As Lost picked up momentum and sprinted to an explosive finale, so Heroes ran out of breath and collapsed with an asthmatic whimper.

Heroes was especially disappointing given how well it all began, compulsory viewing with a great concept, some interesting characters and solid storyline. But somehow it never quite managed to develop any of these beyond my lowest expectations, and as time went on it became more obvious that it was destined to disappoint. Quality declined steadily, then finally slumped as it struggled to conclude the main story, and reconcile the sub-plots into something resembling sense.

What should've been a gripping climax was instead predictable and a bit confused. The anticipated showdown between Peter Petrelli and Sylar was a huge let down, ending up — shock-horror! — with Hiro impaling the amalgamated anti-hero, just as predicted in the comic. Wouldn't it have been better for a berserk zombie Isaac Mendez to burst from the shadows in a VW camper van, and unexpectedly mow Sylar down? Clearly yes, likewise anything else remotely entertaining.

Both Lost and Heroes gave us a teasing glimpse of next season. Lost's staple narrative, the character flashback, finally cashes-in the long con by exploiting our familiarity to disguise a gripping flash-forward. We're left with the revelation that Jack and Kate somehow escape The Island, eagerly opening up a whole new chapter of intrigue.

Heroes, on the other hand, ended like a bad episode of Quantum Leap, randomly dropping Hiro into 17th century feudal Japan, vulnerable before charging ranks of angry samurai and saved from certain death by a convenient solar eclipse. For once I could empathise, I just as disoriented. As Sam Beckett would've said, "Oh, boy..."

Heroes seems outclassed in so many ways. Lost's rich ensemble of characters have carefully crafted backstories and complex ongoing relationships, whereas the Heroes are comparatively hollow, cartoonish and connected through convenient contrivances. When Lost writers bump off a major character I'm genuinely shocked, but after Heroes' only significant dispatch, Isaac Mendez, I was neither surprised nor particularly bothered — it was difficult to care about a character so two dimensional. Compare that with Charlie's ultimate act of selflessness and calm acceptance of inescapable destiny in The Looking Glass, while Claire and Aaron waited hopelessly for their hero to return.

Both Lost and Heroes explore themes of precognition and determinism versus free will. "Save the cheerleader, save the world", is the seemingly profound proclamation that underlies the collective destinies of the Heroes. Can they escape a fate of thermonuclear annihilation, or are they free to avert disaster? Coupled with some confused examination of time-travel and grandfather paradox, that's about as deep as it gets.

It's weak compared to Lost's treatment of the same. Charlie, Desmond and Locke each tackle issues of individual fate, meanwhile all humanity is seemingly condemned to extinction, subject to the predictions of an intractable doomsday equation. How do the destinies of individuals, inevitable or otherwise, affect the fate of humanity? Are they correlated? Lost doesn't give us the answers, and perhaps never will, but it provokes irresistible curiosity and debate.

The Lost storyline is a maze of cause and effect, character connections, recurring themes, allegory and symbolism; yet somehow they manage to keep it all fairly coherent. Heroes overreaches by having characters with abilities to turn invisible, fly, heal, mind read, predict future, time-travel and walk through walls — there are too many gaping plot holes for any given situation: why didn't he just ...fly away? ...or teleport? ...or predict that? ...or heal himself?

Let's hope next year Heroes gets itself back on track, maybe by introducing a strong new character from the Heroes: Origins mini-series, or by pushing some of the better minor characters, like Christopher Eccleston's brilliant Claude Rains — the crazy invisible pigeon fancier.

Let's also hope that Lost hasn't "jumped the shark", or "escaped from Fox River", as I now like to say.

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