Thursday, May 10, 2007

Hadouken!

Some lame geeks believe World of Warcraft is the greatest video game ever made. Others argue between plumbers, hedgehogs and angry theoretical physicists called Gordon. But they're all very wrong.

And they've been consistently wrong since 1991, when Capcom unleashed their masterpiece, Street Fighter II. It's not enough to say it was good, excellent or even superb. SF2 was, without exaggeration, completely perfect.

Every detail was flawlessly aligned, the smooth 2D animation, bouncy music, precisely balanced characters, intuitive controls, sneaky AI, satisfying special moves and devastating combos.

Not content spending all my 50 pences playing it at the arcade, I bought a SNES and the Official Strategy Guide book so I could practice my Dragon Punching without interruption from the comfort of home. Since then I've played many different arcade conversions, but still none can match the fidelity of the excellent SNES original.

So how do you improve on perfection?

Take the best version, Super Street Fighter II Turbo, and painstakingly redraw it, pixel-for-pixel, in high resolution for modern seventh-generation consoles like PS3 and Xbox 360. Although it's difficult to measure coolness accurately, I'm pretty confident this super-powered version will be at least 4.5 times cooler than the original.

In what's got to be the most impressive game title of the franchise yet, Capcom have dubbed it Super Street Fighter II Turbo HD Remix.

And if that's not exciting enough, there's also a rumour going around about a new Street Fighter II movie in the works for 2008, possibly with a main character of Chun-Li played by Jessica Biel. At least it can't be any worse than the appalling previous attempt starring Jean-Claude Van Damme and Kylie Minogue.

No comments: